Posts by richardh

Innovation from Cross-Disciplinary Research

Innovation from Cross-Disciplinary Research

From personal experience, I knew that innovative ideas within my discipline often come from research in quite dissimilar discipline. Michelle Borkin of Harvard University hit that nail squarely, driving it through the 2×4 with this TED talk. She relates medical imaging from MRI scans to astronomy data of distant nebulae. And, then she proceeds from there. Her parting comments is “You...

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Finding Associations in Large Data Sets

While browsing through the latest Scientific American blogs, I found an interesting item on “How to Find Meaning in a Maelstrom of Data”. Well, the article did not live up to the title, but it came close! The blog highlighted the team from MIT and Harvard who authored a research article in Science. An informative video (4:34) is a must-see! Note the short discussion on patterns...

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Thoughts about Initial Scenes in IM-TEL worlds

Thoughts about Initial Scenes in IM-TEL worlds

This morning I was thinking about how to illustrate a virtual world used for Immersive Intelligence. It was a familiar topic that usually gets lost in a blizzard of details. However, it occurred to me that the first design choice is to define the nature of the virtual space. This definition then determines the dimensions used in the initial scene. In other words, the space is like the canvas upon...

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Interactive Dynamic Systems

Interactive Dynamic Systems

We have concentrate on data visualization too much! That is, visualizing data that has been collected, processed and stored into some database. But, what about data that is generated from equations? How can we visualize this type of data and especially the behavior emerging from the equations? Check out this video by Bret Victor. Simple and thoughtful! Note how the multi-touch user interface (of...

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Boulder Virtual Worlds & Gaming Folks – Tidbits from November 29, 2011

Boulder Virtual Worlds & Gaming Folks – Tidbits from November 29, 2011

An informal group has convened at the local lunch place about once per month. Great discussion… Lots happening… Here is a quick summary of discussion topics. The Jibe discussions on Google Groups has some great links. Check out these examples of virtual worlds created by students to invoke specific emotions. The multi-user worlds were done using Jibe from the Reaction Grid on top of Unity3D,...

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